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NEW QUESTION 1
When are acceptance tests typically written for a user story?

  • A. After coding the story, but before user acceptance testing begins
  • B. After writing the story, but before coding begins
  • C. At the start of Product Backlog prioritization planning
  • D. After estimating the Product Backlog, but before Sprint planning begins

Answer: C

NEW QUESTION 2
The best approach to estimate the work on a project when using story points is to have:

  • A. Team members assign estimates by averaging Planning Poker cards.
  • B. The most senior team member prepare the estimates.
  • C. Two or three senior team members estimate and take the average of their times.
  • D. The team work together to agree on estimates in a group setting.

Answer: D

NEW QUESTION 3
What are three processes used to begin an Agile project?

  • A. Iterations, Product Road map Planning, and Number of Sprint Iterations
  • B. Visioning, Product Roadmap Planning, and Product Backlog Definition
  • C. Visioning, Product Backlog Definition, and Project Charter Creation
  • D. Burndown chart, Product Roadmap, and sprints’length

Answer: B

NEW QUESTION 4
A story point is the:

  • A. Relative measure of the size of a user story.
  • B. Duration it takes to complete a user story.
  • C. Priority of the user story in the backlog.
  • D. Business value of the user story.

Answer: A

NEW QUESTION 5
How does Empirical Process Control support Agile methodologies?

  • A. Testing, requirements, and adaptation
  • B. Testing, requirements, and change
  • C. Visibility, review, and testing
  • D. Visibility, inspection, and adaptation

Answer: D

NEW QUESTION 6
Collaboration can be defined as working together to jointly produce a deliverable or make a decision, whereas coordination is:

  • A. Agreeing on a due date.
  • B. Sharing information.
  • C. Agreeing on the design.
  • D. Pair programming.

Answer: B

NEW QUESTION 7
What is a high-level representation of the features or themes that are to be delivered in each release?

  • A. Release plan
  • B. Product roadmap
  • C. Iteration plan
  • D. Product Backlog

Answer: B

NEW QUESTION 8
What is the role in an eXtreme Programming (XP) project that ensures the right project
processes are applied?

  • A. Domain Expert
  • B. Product Owner
  • C. ScrumMaster
  • D. Coach

Answer: D

NEW QUESTION 9
In a Lean Software Development environment, the Project Leader strives to eliminate:

  • A. Work in Process (WIP) and bugs.
  • B. Delays and building what is not needed.
  • C. Defects and features with low value stream values.
  • D. Poor requirements and changing scope.

Answer: C

NEW QUESTION 10
The ScrumMaster and the Product Owner disagree on the value of a Product Backlog item. In order to resolve the disagreement, the first step the ScrumMaster should take is to ask:

  • A. The Product Owner to clarify the requirement.
  • B. The business owner to resolve the problem.
  • C. The business analyst to research the product value.
  • D. Another project manager how to resolve the problem.

Answer: A

NEW QUESTION 11
The three questions asked at every Daily Scrum should be: “What have you accomplished since the last Daily Scrum?”;”What are you planning to accomplish between now and the next Daily Scrum?”; and:

  • A. What is preventing you from completing your work effectively?
  • B. What is yourcurrent performance velocity?
  • C. Are you on track to complete assigned story points?
  • D. How many story pointswill you complete this sprint?

Answer: A

NEW QUESTION 12
What is the common communication bridge between the team and the Product Owner?

  • A. Burndown chart
  • B. Product Backlog
  • C. Scrum team meeting
  • D. Sprint release plan

Answer: B

NEW QUESTION 13
Team velocity is used to:

  • A. Measure the percentage of features completed.
  • B. Judge productivity within the iteration.
  • C. Predict schedules for mature teams.
  • D. Give feedback on delivered value.

Answer: C

NEW QUESTION 14
The Kaizen philosophy is change:

  • A. For the better.
  • B. Driven by process improvement.
  • C. Driven by teams.
  • D. Forsmallgroups.

Answer: D

NEW QUESTION 15
Velocity is the:

  • A. total number of Product Backlog hours completed in an iteration divided by the number of developers.
  • B. measured rate at which teams turn Product Backlog items into running, tested features.
  • C. measured rate at which the project manager turns the Product Backlog into tested features.
  • D. total number of Product Backlog hours completed when developers work in pairs.

Answer: B

NEW QUESTION 16
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